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A non-canon Fairy Tail adventure to take the role of your own character in a social/combat experience!
 
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 Re-quip Goddess set

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Neptune

Neptune


Posts : 92

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PostSubject: Re-quip Goddess set   Re-quip Goddess set I_icon_minitimeWed Mar 09, 2016 3:12 am

Name: Re-quip goddess
Caster or Holder?: holder
Element: Multi elemental
Description: this magic is a style of magic that allows the user of Re-quip to summon up armor and weapons from another dimension. outside the world that humans are on. though the weapons and armor come from another dimension, they aren't invincible and take up magic to use. the weakness of this magic are it take a few seconds to gain the weapon or armor you want, they can only take so much damage, they have their own strengths and weaknesses that can make a battle very easy or very difficult and once a weapon/armor breaks, it cost magic to get the weapon/armor again but fixed. the strengths of re-quip are the weapons and armor all have their special traits, they can have a element unique to them and the magic is very versatile. weapons and armor can be re-summoned after the cooldown time for the spell has expired. this set is mainly Melee with only one range weapon being added in, but is strictly for melee uses only.


Last edited by Neptune on Fri Mar 11, 2016 4:58 am; edited 2 times in total
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LeeAnn

LeeAnn


Posts : 239

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PostSubject: Re: Re-quip Goddess set   Re-quip Goddess set I_icon_minitimeWed Mar 09, 2016 8:47 am

Since this actually requip, you do not nessciarally need the holder template. Those twins swords would actually be in a spell.

Anything but that looks goo!
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Neptune

Neptune


Posts : 92

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PostSubject: Re: Re-quip Goddess set   Re-quip Goddess set I_icon_minitimeWed Mar 09, 2016 10:54 am

Is that any better?
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Videns

Videns


Posts : 51

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PostSubject: Re: Re-quip Goddess set   Re-quip Goddess set I_icon_minitimeWed Mar 09, 2016 11:30 am

Say that the magic is multi-element, not non. Also say that you can summon the armour/weapon again after the spells Cooldown has been met. And say weather the set is ranged or melee. Think that's all
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Neptune

Neptune


Posts : 92

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PostSubject: Re: Re-quip Goddess set   Re-quip Goddess set I_icon_minitimeFri Mar 11, 2016 10:33 am

edits made. i hope that is done cause, Oh man, did i have a hard time thinking this up
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Videns

Videns


Posts : 51

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PostSubject: Re: Re-quip Goddess set   Re-quip Goddess set I_icon_minitimeFri Mar 11, 2016 11:53 am

Okay the magic looks good. So long as the ranged weapon you mention is only cosmetic and ut is a melee weapon!
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Neptune

Neptune


Posts : 92

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PostSubject: Re: Re-quip Goddess set   Re-quip Goddess set I_icon_minitimeSat Mar 26, 2016 6:41 am

yep, it is cosmetic and will only be used for melee.. as in a bump to the noggin and knock them out. thanks for the help.
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Lyra Vollan

Lyra Vollan


Posts : 234
Location : Isshi Village

Character sheet
Name: Astraea Alucard
Alignment: Chaotic Evil
Mana:
Re-quip Goddess set Left_bar_bleue0/0Re-quip Goddess set Empty_bar_bleue  (0/0)

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PostSubject: Re: Re-quip Goddess set   Re-quip Goddess set I_icon_minitimeThu Apr 07, 2016 4:09 am

How much magic is needed to fix armor?

And do remember, you are limiting yourself to ONE ranged item. This includes thrown weapons as well (no throwing your swords).
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PostSubject: Re: Re-quip Goddess set   Re-quip Goddess set I_icon_minitime

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